Maya was developed for the film industry and is now being used for design, visual effects, games, film, animation, visualization and simulation. The most significant thing that sets it apart from other 3D packages — and the reason it is used so widely in these major industries — is that it is highly customizable. Big studios can write custom code to suit their productions using the software’s development kit. This makes Maya highly adaptable to any workflow. You may want to take a look at related articles: • • • • Below, we feature tutorials that address most Maya-related topics for beginners and advanced users.
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These tutorials cover almost everything Maya has to offer, from modeling to the final rendering process. For Beginners Brief tutorial on the box-modeling technique. In this tutorial, you will see how to create a low poly character in 3D. Modeling a real-time character.
Use subdivision surfaces to model a character in Maya. This video tutorial teaches you how to model a face in Maya using polygons. Texture Map NURBS Dragon This tutorial teaches you how to paint 3D texture maps onto a NURBS dragon model. In this tutorial, you learn how to use the alpha channel of your projected image to “stencil” your image over or under other images in your geometry using a layered shader. Basic tutorial on Maya fur. Create a realistic tree in Maya. Creating simple grass in Maya.
LocationLogic, Lustre, Maya, Mechanical Desktop, MotionBuilder, Mudbox, NavisWorks, ObjectARX, ObjectDBX, Open Reality, Opticore. Degree 5 and degree 7 curves are generally used in automotive design. There are three additional PDF books. AliasStudio Tutorials, you'd go to the start of the tutorial book.
This tutorial shows you how to make terrain, trees and grass using Maya. Learn how to create your UV texture maps correctly so that they don’t blur or stretch. This tutorial shows you how to create a very realistic coin using Maya. In this Maya tutorial, you learn how to model Keroro Gunso. This tutorial shows you how to create a coffee cup in Maya. This is a basic modeling tutorial that teaches you how to create a screw-driver and then use Final Gather to render global illumination, HDRI and depth of field. Create a realistic-looking onion in Maya.
Tutorial on creating a dynamic mud effect in Maya using soft body. This video tutorial teaches you how to model a wine glass in Maya. LCD Monitor In this tutorial, you learn the basic modeling of an LCD monitor in Maya.
Tutorial on modeling a simple toilet in Maya. In this tutorial, you learn basic modeling and UV mapping for a cigarette box. In this tutorial, you learn how to model and texture a tea cup. Learn how to model a space ship. Airplane Video tutorial shows you how to model an airplane in Maya. Tutorial shows you how to model a tarantula in Maya. Paint Geometry Tool The Paint Geometry Tool can be very useful when adding anything that needs to be duplicated and randomized across a given surface.
In this tutorial, you learn all the basics of Maya`s Geometry Tool. Using Bump Map to Sculpt Details Rendering Wireframe This tutorial shows you how to render wireframes on top of 3D models. Simulating subsurface scattering with Mental Ray. 3D Cloud Shader Create a realistic cloud in Maya using fluids.
Light Lamp Creating a realistic lamp light using Maya. Mental Ray Studio Lighting This tutorial teaches you how to achieve a basic studio lighting setup with Maya and Mental Ray, using a single HDR image and Final Gather. Maya Optics A brief explanation of how lighting works in Maya and how it is different from physical real-world lighting. Getting Started With Mental Ray`s Final Gather Basic guide teaches you how to use Mental Ray’s Final Gather to render a model. A detailed tutorial on lighting in Maya.
Tutorial gives brief explanation on studio lighting in Maya 2009. Image-Based Lighting In this video tutorial, you learn how to create shadows under an object with a photorealistic image in the background. This tutorial demonstrates how to use HDRI to achieve photorealistic rendering in Maya. This tutorial guides you through the process of creating realistic-looking chrome car rims.
Video examines how, using Maya 2009’s new render pass features, we can easily export a normal map from high poly geometry. This tutorial explains three methods of creating realistic glass in Maya. Tennis Ball Fur Tire Cover This tutorial shows how to model difficult rotating objects.